"Their field of expertise stretches the limits of a ‘traditional' design house, from Invention, to development; from digital video editing to rapid prototyping…they are a world class one stop shop for the Toy and Game industry"
Dougal Grimes, Director of Product Acquisition and Inventor Relations, Hasbro Gaming
"Whether it be a blank slate followed by a full iterative design process, or subtle refinement of cad for the next action hero, Designbytouch are the team to connect with. As a designer it seems impossible to have cost, schedule and quality all together, but working with this group you really can have it all. I'm fortunate to have such world class partners as passionate about play as I am"
Ceileidh Siegel, Director of Imbedded Innovation, Hasbro
"Our go-to Toy Design Consultancy of choice – highly skilled, thoroughly professional and a joy to work with!"
Matthew Ashton, Vice President, LEGO company
"Designbytouch are a great partner to work with. The team are creative, enthusiastic, fast and flexible. The quality of work, communication and support is exactly what we want from a supplier"
James Wing, R+D Manager, Vivid Imaginations
"Designbytouch opened our eyes to many new ideas and forced us to question some of our fundamental design principles. Game and toy designers have so much to learn from each other and I look forward to working with these master builders more in the future!"
Tom Williams, Game Director, Studio GOBO
"Designbytouch has been a joy to work with. They are smart, creative, fun and accomodating. Their work is unique in its ability to push the aesthetic in order to create a fresh, highly original new look. Their work literally makes you say wow!"
Richard Gottlieb, Global Toy Experts
"Designbytouch are professional and well managed. We go to them often with very tight turnaround schedules and are able to do so because they have a tremendous design sensibility and understanding of what we are looking for. We can trust them to run with things without too much review because we know the end results will be superb...I recommend them highly"
Eric Listenberger, Director of Design, Boys Preschool, Hasbro
Inability to have drinks, without making a drinking game
“Son, your ego is writing checks your body can't cash.” Stinger, Top Gun
80’s film and pop culture trivia
Anything vaguely collectable
'It's not the years honey...it's the mileage.' Indiana Jones, Raiders of the Lost Ark
Having strong Polish blood coursing through my veins
“Welcome to the party pal!” John McClane, Die Hard
Enough to lift at least a medium to large miscellaneous object
Not a word understood by my people
"Goonies never say die!!" Mikey, The Goonies
The ability to cast a level 8 necromancy spell whilst also buffing my teammates with a mana torrent
“'Stupid Fat hobbit!"
“'I’m a big tough girl. I can tie my own sandals and everything!"
Meg from Hercules
Designbytouch cover all aspects of the design process, including: Ideation, Sketching, 3D CAD creation, Animation, Prototyping, Video Sizzlers, Character and Graphic creation, Concept Theme Boards, and Pre-Production Engineering.